Director / Composer / Compositor | Age: 27
Multi-talented creative Peter Timberlake grew up in the suburbs of Indianapolis, Indiana, and started off “playing and writing and arranging music for church bands. My university training is in classical music composition, but I’ve avoided it professionally,” he says. Instead, his music credits include scoring the Cannes 2015 short film Newport Manner, composing music for VR games like Lumen, and co-producing hip hop albums like FLANCH’s self-titled release. He also directed two videos for that project, and “dabbled in and directed countless half-finished projects before that.” These included a stop-motion movie “in a made-up language where I tarped off my bedroom and planted a garden on the floor;” a short movie called The Space Cadets where he played “a rock-star alien with a blow-torched microwave for a helmet;” and a fully animated pilot about three Motown divas from outer space called Trinadiva. “But even though those FLANCH hip-hop music videos were pretty awful, they gave me the infection for directing because I actually released them into the world,” he notes.
Timberlake then moved into advertising at famed VFX company Framestore, where he worked as a compositor on such high-profile projects as Thor:Ragnarok, Christopher Robin and the VES-nominated Destiny 2: New Legends Will Rise and also served as a comp lead on multiple ads for Intel and other clients. While at Framestore, he continued writing music for projects including National Geographic’s Free Solo: 360 and Intel’s Animations campaign, and other VR experiences such as Coral. As if that wasn’t enough, Timberlake reports that he’s “also a programmer! On Terrence Malick’s and Facebook’s collaboration on Together, I wrote the program which distributes Facebook’s proprietary 360 stitching software onto many different computers to expedite and monitor render times. I’m also famous among, like, four nerds for writing a program to automate the trading of crypto-currency based on exchange arbitrage.”
He also directed a music video for The Good Morning Players’ spooky Halloween track, You Haunt My Dreams. “[It was] the most difficult project I’ve ever done because I did about 40 shots of high-end visual effects more-or-less alone. As a director, my goal is to form a few solid relationships with small-to-medium, young, smart agencies and brands, and to commit myself to making people feel something in under 30 seconds. If I had to write a mission statement for the next five years of my directorial career it would be: excellent work speaks for itself, relationships and people matter, listen.”